/*
 *  Amano.h
 *  Amano Engine
 *
 *  Created by Aurelien Serandour on 15/03/11.
 *  Copyright 2011 __MyCompanyName__. All rights reserved.
 *
 */

#ifndef _AMANO_
#define _AMANO_

#include <string>
#include "OpenGL/gl.h"

#include "include/AMesh.h"
#include "include/AShader.h"
#include "include/AMaterial.h"

namespace Amano
{
	typedef std::map<std::string, AShader*>	AShaderLibrary;
	typedef std::map<std::string, AMesh*>	AMeshLibrary;
	//typedef map<std::string, AMaterial*>	AMaterialLibrary;
	//typedef map<std::string, ATexture*>	ATextureLibrary;
	typedef std::map<std::string, int>		CountLibrary;
}

#endif _AMANO_